Token · ranked #3468 · listed 2024-05-30
Readings taken every five minutes by our own scanner.
245,925,877 ELIX are in circulation. We hold no maximum supply for it, so there is no issued-versus-total ratio to give.
Elixir Games ranks #3,468, well down the long tail by market capitalisation. A rank this far down usually means thin trading, so a single order can move the price further than the same order would on a larger coin.
Elixir Games was first listed as a cryptocurrency on 2024-05-30, about 2 years ago.
We do not carry a price feed for ELIX. This page holds the project's own links and the figures we recorded, and it does not show a live price.
Figures are the ones we recorded on the date shown beside them. Nothing here is a forecast, and none of it is advice.
Play new games early, and you can earn a share of the ones that graduate. Each game launches as its own token on a bonding curve, which holds the money it raises: buyers can sell back into it. When the curve fills, the game graduates to a permanent pool whose liquidity is locked forever.
— elixir.games, read 16 October 2026
That is how the project describes itself. We have not verified the claims in it, and listing a coin here is not a recommendation to buy it.
Elixir Games describes itself as: Play new games early, and you can earn a share of the ones that graduate. Each game launches as its own token on a bonding curve, which holds the money it raises: buyers can sell back into it. When the curve fills, the game graduates to a permanent pool whose liquidity is locked forever.
No. ELIX is in our directory for its official links and recorded figures, and we carry no live price feed for it.
Elixir Games was first listed on 2024-05-30.
245,925,877 ELIX were in circulation when we recorded the figure on 2026-10-28.
The project publishes at elixir.games/. Every link on this page is the project's own, not ours.